• ECTS

    5 credits

  • Training structure

    Faculty of Science

Description

Students will learn how to model and develop using advanced aspects of object-oriented programming and will have acquired good programming practices. They will learn how to create UML diagrams expressing the dynamics of interactions in a system and will consolidate their knowledge of structural modeling.

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Objectives

The teaching unit explores object-oriented modeling and programming, using UML and Java as a framework. Liskov's substitution principle is studied, and the concepts of dynamic binding and static binding are explored in depth. Advanced aspects of object-oriented programming in a statically typed language are studied: modularity with different types of nested classes, packages, and modules; generics and the relationships between specialization, generics, and subtyping; contract programming with interfaces, assertions, and exceptions; elements of meta-programming with the concept and practice of introspection and annotations; declarative programming using data streams. The course also covers dynamic diagrams in UML and their relationship to code, component diagrams, and deployment diagrams.

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Teaching hours

  • Modeling and Object Programming 2 - TutorialTutorials33 hours
  • Object Modeling and Programming 2 - LectureLecture12 hours