ECTS
120 credits
Duration
2 years
Training structure
Faculty of Science
Language(s) of instruction
French
Presentation
This course aims to train engineers and researchers specialized in the industries and laboratories ofimage and vision,computer graphics, virtual and augmented reality, video games and interactive simulation.
The lessons and projects are structured around three main axes
- image processing and analysis,
- computer graphics,
- artificial intelligence.
The engineers and researchers trained will be able to develop image processing and analysis applications (mastery of theory to practice) and interactive 3D applications (games, medical simulations or others...).
For students who have validated a Bachelor's degree in Computer Science with the CMI label (Cursus Master Ingénierie), it is possible to follow the CMI curriculum in the Algorithmics (Algo), Software Engineering (GL), Imagine (Imagine) and Artificial Intelligence and Data Science (IASD) courses. As a reminder, the Master's Degree in Computer Science Engineering is a demanding and reinforced 5-year program that completes the Bachelor's - Master's Degree in Computer Science program by adding specific courses. The CMI has been developed as a complementary model for training in engineering professions through a five-year diploma course leading to a Master's degree in Engineering, corresponding to the international Master of Engineering model. This CMI label guarantees a coherent and demanding university training program for the profession of expert engineer. Upon completion of the CMI Informatique, graduates obtain a Master of Management from the Institut d'Administration des Entreprises (IAE), the Figure network label, as well as a university diploma (D.U.) for the Master of Engineering - Computer Science program. The CMI Computer Science is open to Master 2 students on a sandwich basis.
For students wishing to co-diploma IAE Master Management of Technology and Science: possibility offered (on file) to achieve in parallel with the initial training a management training giving the degree of Master in Management of Technology and Science. Over the two years of training, the curriculum alternates courses in computer science (taught by the FdS) and management (taught by the IAE) with a common internship validated by both components in the second year. This co-diplomation allows students to exit with the master Computer Science and the master Management of Technologies and Sciences.
Objectives
The objective of this course is to train engineers and researchers specialized in the industries and laboratories ofimage and vision,computer graphics, virtual and augmented reality, video games and interactive simulation.
Know-how and skills
The skills acquired are articulated around three main and complementary axes:
- Image processing and analysis: generation and analysis, signal and image processing, deep learning (neural networks), coding and security.
- Computer graphics : shape modeling, interactive animation, real-time and offline rendering, engines, OpenGL/GPU graphics programming.
- Artificial Intelligence: AI of data (learning) and game (programming of virtual agents).
Practical application of skills through numerous projects.
Organization
Knowledge control
https://mcc.umontpellier.fr/ groups all the teaching units (UE) and their knowledge control methods.
Open in alternation
Type of contract | Apprenticeship contract, Professionalization contract |
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The second year(M2) can be done on a sandwich basis, via professionalization or apprenticeship contracts. The alternating student becomes an employee for the duration of his or her M2 (under contract generally from September 1 to August 31). The academic year takes the following form: during the course/TD/TP period, the alternating student is at the faculty to follow the courses; during the university vacation and internship periods, the alternating student is in the company (1 week in November, 2 weeks in December, and from the last week of January to August 31; this makes a presence in the company of 8 months out of 12).
We remind you here that a professionalization or apprenticeship contract is a tripartite contract between student, company and university: the agreement of the head of the program is necessary; his opinion is based on the academic results of the M1 and on the opinion of the course leaders. Thus, excellent results in M1 are expected in order to have a favorable opinion on the alternation.
Program
Select a program
M1 - Imagine
English S1
2 creditsPOA/SMA
4 creditsProbability, statistics
2 creditsModeling and discrete geometry
4 credits3D Programming
4 creditsCHOICE 1
4 creditsYour choice: 1 of 4
Software engineering
4 creditsCryptographic foundations for security
4 creditsLogic, computability and complexity
4 creditsFoundations of symbolic AI
4 credits
Algebra, geometry, transformation, numerical calculation
2 creditsEfficient programming of algorithms
4 creditsSignal processing
4 credits
Machine learning 1 (classical methods)
4 creditsGame engine
4 creditsT.E.R
4 creditsEnglish S2
2 creditsMultimedia coding and compression
4 creditsDevelopment and programming for mobile devices
4 creditsImage analysis and processing
4 creditsExploration and movement algorithms
4 credits
M2 - Imagine
Serious games
3 creditsAdvanced ADM
3 creditsAdvanced IG, animation and rendering
3 creditsDevelopment of interactive applications
3 creditsProject GAMES/3D
5 creditsImage, security and deep learning
3 creditsIMAGINE Conferences: Research and Industry
2 creditsIMAGE Project
5 creditsVision, virtual and augmented reality
3 credits
CHOICE 1
30 creditsYour choice: 1 of 2
Industrial internship
30 creditsAcademic internship
30 credits
Admission
Conditions of access
Holder of a computer science degree (or equivalent, on file). Possible admission in M2.
How to register
Applications are made on the following platforms:
French & European students:
- For the M1, follow the procedure " My Master " from the website : https://www.monmaster.gouv.fr/
- For M2, students must submit their application via the e-candidat application: https: //candidature.umontpellier.fr/candidature
International students from outside the EU: follow the "Studies in France" procedure: https: //pastel.diplomatie.gouv.fr/etudesenfrance/dyn/public/authentification/login.html
Capacity
And then
Further studies
Doctorate (competitive examination).
Professional integration
Pursuit of doctoral studies in the academic or industrial world.
Imaging project manager, 3D lead programmer (film animation/video games/simulations/3D data processing and visualization).
Researcher in image processing, security, machine learning (ML) for image, vision, coding and in 3D modeling, animation, rendering, 3D for medical.
Alumni:
Companies: 20 UBISOFT, 5 DWARF-Animation, 4 VIRTUALIS, 4 C4W, 4 IMAIOS, start-ups,...
Laboratories: 20 theses, IGE, IR in LIRMM, EMA,
CIRAD, ...